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Doodlejump costune challenge
Doodlejump costune challenge











The new platforms are cool but can be too much all at once. I definitely won’t be shelling out $5 to get rid of ads on this game. Additionally due to a higher level of difficulty games end much sooner and there’s ads after every game. Black holes seem to get you from a much further distance, platforms are easier to miss, jumps don’t feel as uniform, and the most frustrating thing is that jet packs drop you at the bottom of the screen where it’s tough to catch a platform.

doodlejump costune challenge

It took a bit to adjust to the height gaining difference which was ok but the game mechanics are so frustrating in this version. I’ve been playing regular doodle jump for a while and was excited to try this version. Again, I am enjoying Doodle Jump 2, I think it could just use some improvements so it functions as well as the other versions of Doodle Jump. I also have a question about the final gold mine level: Why don’t the gold nuggets that you collect accumulate like the stars and other items in the other versions of Doodle Jump, like the Christmas and Batman ones? Those games allow you to accumulate the things you collect in order to purchase various things, like power-ups and different characters & outfits. And when you get a magnet, it doesn’t draw the stars to you, as it does in the other versions, they seem to do absolutely nothing. First, whenever you get a propeller hat, a jet pack or a rocket, as you fly upward and pass by stars, you don’t collect them as you would in the other versions, you just go right past them. I have been enjoying Doodle Jump 2, but I have found a few things that don’t seem to work the same way as the other Doodle Jump versions.

doodlejump costune challenge

Really like Doodle Jump 2, except for a few things













Doodlejump costune challenge